OpenGL ES 2.0 Emulation on Desktop PCs

نویسندگان

چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Providing Direct3D Features over the Desktop OpenGL

In this paper, we aimed to provide Direct3D graphics features on Linux-based systems, which are actively used for various portable game platforms and mobile phone devices. Direct3D is used as one of the most important middle-wares for game and graphics applications developed on Microsoft Windows operating systems. However, this graphics library is not commonly available for other operating syst...

متن کامل

Mobile Phone 3D Games with OpenGL ES 2.0

The goal of this master's project was to investigate the possibility of creating a visually advanced 3D game for mobile phones with the use of the OpenGL ES 2.0 library. It also had the intention of evaluating how game and shader development is affected by the performance and design limitations of the platform. A 3D game engine as well as a game prototype was developed on top of a OpenGL ES 2.0...

متن کامل

Porting Visualization Toolkit to OpenGL ES 2.0 and iPad

Visualization Toolkit (VTK) is an open source, cross-­‐platform library for visualization, 3D graphics and image processing, written in C++ and OpenGL. In this report we investigate how VTK can be extended and modified to add support for the iPad. In particular the ...

متن کامل

iPhone 3D Programming - Developing Graphical Applications with OpenGL ES

Feel lonely? What about reading books? Book is one of the greatest friends to accompany while in your lonely time. When you have no friends and activities somewhere and sometimes, reading book can be a great choice. This is not only for spending the time, it will increase the knowledge. Of course the b=benefits to take will relate to what kind of book that you are reading. And now, we will conc...

متن کامل

The Display of Chinese and English Characters Based on Opengl Es in Symbian Operation System

This article is about the method of the display of Chinese and English Characaters in the programming environment of Carbide.c++. Development of this method is based on Symbian Series 60 platform and OpenGL ES. Both Chinese characters and English characters can be displayed in 3D scene. The methodology and arithmetic are presented in the article. This method has been successfully applied to the...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: KIPS Transactions on Computer and Communication Systems

سال: 2014

ISSN: 2287-5891

DOI: 10.3745/ktccs.2014.3.4.125